Personal Projects
Please Stay
(VR Game)
Overview:
"Please Stay" was a narrative puzzle VR game inspired by portal - created in 2017
Lost Woods
Overview:
"Lost Woods" was my own personal test to learn a game engine and create something fresh within a week. "Lost Woods" was made in a week and it marks an early time in my life when I was first being introduced to the tools I still use today - created in 2014
Skyrim Mod
Overview:
After 100% completing "Skyrim" I still felt unsatisfied and decided to pick up the development kit to teach myself how to make my own dungeon. I designed the layout and with the lighting and fog I believe I really set the mood for a long lost temple - created in 2014
Toon World Forest
Overview:
Inspired from toon themed games like Zelda’s Windwaker, I created a toon themed adventure map - created in 2014
Woodland Level
Overview:
"WoodLand" was inspired from my deep interest with creepy eerie settings. The purpose of the level was to just create a quick mock up of a forest and try to give it a rich eerie atmosphere - created in 2013