Role:   -Level Designer  -System Designer  -Concept & Documentation  -AI encounter design  -3D Prop Artist   Tools Used:   Unity3D, Blender, Adobe Illustrator/Photoshop, Microsoft Visio.  custom made analytic system   Length:   2 years   Progra
       
     
  Role:   -Level Designer  -System Designer  -Concept & Documentation  -AI encounter design  -3D Prop Artist   Tools Used:   Unity3D, Blender, Adobe Illustrator/Photoshop, Microsoft Visio.  custom made analytic system   Length:   2 years   Progra
       
     

Role:

-Level Designer

-System Designer

-Concept & Documentation

-AI encounter design

-3D Prop Artist

Tools Used:

Unity3D, Blender, Adobe Illustrator/Photoshop, Microsoft Visio.

custom made analytic system

Length:

2 years

Programming Languages Used:

C#

Platform:

PC - Through Steam

Overview:

Cyber Chicken is a game designed to be a satire on modern technology and politics.  As the Level Designer I was tasked with designing and building the way the world works.  This included start to finish construction, concept documentation, event scripting and even AI encounter design.