Role:
-Level Designer
-System Designer
-Concept & Documentation
-AI encounter design
-3D Prop Artist
Tools Used:
Unity3D, Blender, Adobe Illustrator/Photoshop, Microsoft Visio.
custom made analytic system
Length:
2 years
Programming Languages Used:
C#
Platform:
PC - Through Steam
Overview:
Cyber Chicken is a game designed to be a satire on modern technology and politics. As the Level Designer I was tasked with designing and building the way the world works. This included start to finish construction, concept documentation, event scripting and even AI encounter design.