Crossy Spikes
Role:
-Game Designer
-System Designer
-Concept & Documentation
Tools Used:
Adobe Air, Microsoft Visio, Flurry Analytics, Microsoft Word/Excel
Length:
2 months
Platform:
iOS & Android
Overview:
Crossy Spikes was another game designed to launch with the Happy Housing campaign. I was fortunate to have full control designing this game, only requirement was to be kid friendly. I designed the game as a "Achieve the highest score" type of game.