Level Design
Overview:
I was recruited to the original Candy Crush team after leading a successful Level Design retention project on Candy Crush Jelly. I was placed on this team to implement what we learned from Candy Crush Jelly into Candy Crush Original.
My Role:
Technical Level Designer
After successfully implementing all of our positive discoveries from Candy Crush Jelly, I entered into a mentoring role and coached other designers on becoming Technical Level Designers. This enabled the team to become self-sufficient and build their own tools to test their hypotheses