Jake Shuman

Game Designer

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  • Virtual Reality Game
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  • Pixel Art
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  • Home
  • Released Games
  • Virtual Reality Game
  • Game Design for Charity
  • Pixel Art
  • Personal Projects
  • Resume & Contact

Featured
  Role:   -Level Designer  -System Designer  -Concept & Documentation  -Game Designer  -Programmer   Tools Used:   Unity3D, Blender, Adobe Illustrator/Photoshop, Microsoft Visio.  Unity's built in analytics.   Length:   1 year   Programming Langu
August 25, 2017
August 25, 2017

Role:

-Level Designer

-System Designer

-Concept & Documentation

-Game Designer

-Programmer

Tools Used:

Unity3D, Blender, Adobe Illustrator/Photoshop, Microsoft Visio.

Unity's built in analytics.

Length:

1 year

Programming Languages Used:

C#

Platform:

PC - Through Steam

HTC Vive

Overview:

This game started as a prototype and was eventually pitched to Rikkir. The game was accepted and we went into production.  The game asks the player to solve a variety of challenging environmental puzzles that are designed around simply throwing a ball.  With the help of gravity and property changing objects, the player can get creative with the ball's physics in order to reach the goal.

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August 25, 2017
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